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Project x love potion disaster all animations
Project x love potion disaster all animations




of course, there is the tutorial, but I think hands (paws?) on learning is a more productive way to teach. If you could somehow merge the beginning (where you must bust the door) with a tutorial, then you'd make the leaning curve easier for those not familiar with the game. I absolutely love how you give the player the ability to practice in the very beginning before being thrown into a fight. You already have a plethora of characters to choose from.I'm impressed! and I'm not impressed easily! elaborately,it was challenging in a fun way. I'm familiar with how the human reflex must recognize a fraction of a second before an act is committed, and it takes all that time for a danger zone to be cleared for a gateway to success. In the moments where I was battling my enemies, I noted a slight delay in some commands to escape a rape, more notably, a slight fraction of a second where I know I pressed the escape button but I get raped anyway. There have been moments where I felt the timing system has been unfair. although doing the special move on a D-pad seems to require more thumb finesse that, or it's just my external controller.

project x love potion disaster all animations

it seemed to work the best, or at least in my case, as i have grown up with the D-pad.

project x love potion disaster all animations

I have noticed a couple sounds and musics from "Streets of Rage" and "Teenage mutant ninja turtles: turtles in time." If i didn't say so, I'd say these are inspirations.Īs far as game play goes, it is recommended to have a controller or joystick hooked up. It's clear that you know what direction you are going. Now that the site is up, i can give a proper review!






Project x love potion disaster all animations